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Hook a Brainrot 🧠

Hook a Brainrot 🧠

A Roblox experience owned by generational bands.

TycoonENbrainrotcollectiontycoon

Hook a Brainrot 🧠 is a tycoon experience created on 2025-09-13. It has recorded 1,460,472 lifetime visits and 127,303 favorites. The game holds a 97% like percentage. Currently, zero users are playing. The description indicates players use lassos to catch brainrots, upgrade equipment, and manage mutations on their plots.

Description (written by the developer; not a statement by this register)

Welcome to Hook a Brainrot 🧠 Use your lasso to catch brainrots and bring them back to your plot! Upgrade your lasso and feed your brainrots with brainrot treats to make them grow and give them random mutations! Watch out, people might try to steal your brainrots! [How To Lasso] • Equip your lasso! • Click on the Brainrot you want to catch! • Bring them back to your plot! • Upgrade and progress!

Last updated by the developer 11 Jan 2026, 16:36 UTC.

0
playing (measured 10 Aug 2026, 16:16 UTC)
1,460,472
lifetime visits
97%
liked (7,848 👍 / 215 👎)
127,280
favourites (87.1 per 1k visits)
13 September 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:160first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

9714 August 2026 — 97 % liked3 September 2026 — 97 % liked23 October 2026 — 97 % liked14 August 202623 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 15:0897no change
3 Sept 2026, 14:4797no change
14 Aug 2026, 12:3197first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.