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Build & Sell! πŸ’Έ

Build & Sell! πŸ’Έ

A Roblox experience owned by GDX Studios.

TycoonENtycoonbuildingpassive income

Description (written by the developer; not a statement by this register)

πŸ’Έ Welcome to Build and Sell πŸ€‘ [How to Play] β€’ πŸ’° Place a blueprint and click it to earn passive money! β€’ 🏠 Sell built models for a big cash reward! β€’ πŸ‘·β€β™‚οΈ Build your own worker empire! β€’ ⏰ Watch out for special events! πŸ”₯ Use code β€œCASH1500” to get 1500 bonus cash in-game! πŸ”₯ - πŸ‘ Enjoy the game? Leave a favorite and like to support the developers!

Last updated by the developer 5 May 2026, 19:44 UTC.

0
playing (measured 3 Sept 2026, 17:02 UTC)
4,205
lifetime visits
73%
liked (11 πŸ‘ / 4 πŸ‘Ž)
10
favourites (2.4 per 1k visits)
13 September 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
3 Sept 2026, 17:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

More Drops! [🎁]
445 R$
Ultra - Luck! [β­πŸ€]
445 R$
Extra Slots [βž•πŸ”¨]
400 R$
V.I.P [πŸ‘‘]
400 R$
Super - Luck! [πŸ€]
375 R$
Seller’s friend [βš–οΈ]
350 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Build! Β· welcome2,515 Β· 0.00% win
B Β· other1,713 Β· 0.00% win
U Β· other191 Β· 0.00% win
10th Build! Β· progression96 Β· 0.00% win
I Β· other66 Β· 0.00% win
L Β· other49 Β· 0.00% win
D Β· other33 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.