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Mount Samira

Mount Samira

A Roblox experience owned by okaydein.

SimulatorIDmountaineeringrelaxationscenic exploration

Mount Samira is a Roblox simulator experience created on September 13, 2025. The game currently has 18 players online and has accumulated 555,875 lifetime visits. It holds 7,097 favorites and maintains an 89% like percentage. The experience features mountain exploration mechanics, ambient music, and exclusive titles for participants.

Description (written by the developer; not a statement by this register)

🏔️ Mount Samira Nikmati perjalanan menuju puncak Angin Sejuk Abadi melalui jalur setapak, hutan, dan tebing yang membentang di Gunung Samira. Dirancang sebagai tempat untuk bersantai, menjelajah, dan menikmati suasana pegunungan, baik sendiri maupun bersama teman. 🌲 Area pendakian yang luas 🤝 Mendaki dan bersantai bersama teman 🏆 Title & aura eksklusif 🎵 Musik ambient yang menemani perjalanan 📷 Banyak spot untuk berfoto dan menikmati pemandangan Luangkan waktumu, nikmati perjalanannya, dan sampai ketemu di puncak. made with ❤️☕️

Last updated by the developer 27 Jul 2026, 08:56 UTC.

18
playing (measured 12 Aug 2026, 14:45 UTC)
555,875
lifetime visits
89%
liked (1,826 👍 / 216 👎)
7,179
favourites (12.9 per 1k visits)
13 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 14:456first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Telah Mengunjungi Mount Samira · other397,915 · 100.0% win
Menaklukkan Puncak Samira · progression96,066 · 41.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:2389no change
14 Aug 2026, 20:2389first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.