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Stud Royale [RELEASE!]

Stud Royale [RELEASE!]

A Roblox experience owned by Stud Royale.

SimulatorENstrategycard gamemultiplayer

Description (written by the developer; not a statement by this register)

Do you have what it takes to rule your kingdom? 🎮CONTROLS: 1, 2, 3, 4 and place units down ❓HOW TO PLAY Click play in game, make sure you have 8 cards in your deck, and you will get matched against a opponent with similar skill level. You can also go against your friends too! Premium benefits: Premium players receive +10% Gold 🔥 Battle real players 👑 Become the strongest

Last updated by the developer 27 Jul 2026, 20:38 UTC.

0
playing (measured 13 Aug 2026, 15:35 UTC)
24,902
lifetime visits
59%
liked (39 👍 / 27 👎)
92
favourites (3.7 per 1k visits)
13 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 15:350first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Thanks for playing! · welcome6,804 · 0.00% win
Complete the Tutorial · welcome2,230 · 0.00% win
First Win! · progression1,154 · 0.00% win
Plants! · collection121 · 0.00% win
Obtain a legendary! · collection4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

596059.516 August 2026 — 60 % liked15 October 2026 — 59 % liked16 August 202615 October 2026
2 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 08:1659-1
16 Aug 2026, 06:3460first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.