[๐๏ธ] +1 Jump Every Step
A Roblox experience owned by Termsel.
SimulatorENjump simulatorrebirth mechanicleaderboards
[๐๏ธ] +1 Jump Every Step is a simulator experience created on 2025-09-13. The game has accumulated 847,529 lifetime visits and 66,951 favorites. It holds a 91% like percentage. Currently, zero users are playing. The description indicates mechanics involving jumping higher with each step, gaining wins, and rebirthing to increase multipliers.
Description (written by the developer; not a statement by this register)
๐ +1 Jump Every Step ๐ In ๐ +1 Jump Every Step ๐, jump higher with every step you take, soaring to new heights and climbing mightier obstacles as you progress Gain ๐Wins and ๐ฅRebirths to advance your growth one step further! ๐ฅ Use the codes in the community to get FREE rewards in-game! โ๐ How to play: ๐ถWalk to jump higher! ๐ Use your Jump Power to conquer various tricky obstacles! ๐ Gain Wins to make you leap higher faster and unlock more rewards! โฉ Upgrade your speed to walk faster and gain Jump Power faster! ๐ฅ Rebirth to increase your multiplier, letting you soar to new heights even quicker! ๐ Challenge your friends and climb the leaderboards! Tags: obby, fun, easy, simulator, +1, every step, every second, jump every second, jump high, jump simulator, jump higher All assets seen in this game are created by or owned/purchased by Termsel. No assets were stolen from any other game or creator.
Last updated by the developer 29 May 2026, 00:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization โ game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโt publicly listable.
Badge funnel
How many players have ever earned each badge โ a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโs own name and description.
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Robloxโs own โgames like thisโ rail, as we recorded it on 22 August 2026. The order is Robloxโs, not ours. Which games it points at most โ