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LogiDefense [Alpha]

LogiDefense [Alpha]

A Roblox experience owned by ZCKstudios.

Tower defenseENbase defensetower defenseautomation

Description (written by the developer; not a statement by this register)

Join the world of LogiDefense! ⚙️ Build machines. 🏰 Defend your base. 🧟 Survive endless waves of enemies. Build powerful machines and defend against waves of enemies. Plan your strategy with conveyors, suppliers, and towers. Every bullet counts. Run out of ammo, and it’s game over! ⚙️ Alpha Notice This game is in Alpha and developed by a solo dev. Bugs and issues are expected. Performance and optimization updates are coming soon!

Last updated by the developer 10 Aug 2026, 15:31 UTC.

0
playing (measured 11 Aug 2026, 23:46 UTC)
119,868
lifetime visits
77%
liked (931 👍 / 283 👎)
2,641
favourites (22.0 per 1k visits)
14 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sandbox Mode!
199 R$
2x Lobby Coins
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Tester · other52,391 · 0.00% win
Complete the tutorial · welcome9 · 0.00% win
BossMan Defeated · progression5 · 0.00% win
Dedicated Engineer · other1 · 0.00% win
Mage Defeated · progression0 · 0.00% win
Complete the Alpha Version! · progression0 · 0.00% win
Perfect Layout · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.