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[Spooky🎃👻] BREACH SYSTEM⚡

[Spooky🎃👻] BREACH SYSTEM⚡

A Roblox experience owned by Games Boat.

HorrorENhorrorescapehalloween

Description (written by the developer; not a statement by this register)

⚡ Breach, HIDE, ESCAPE! ⚡ Run from the relentless Hunter, work together with your team, and outsmart the system before it’s too late! 🔒 Hack terminals to weaken security. 🚪 Unlock the exits and make your daring escape. 🕵️ Hide, crawl, and dodge to avoid getting caught. 🪓 If the Hunter finds you… fight to survive or risk being trapped! 💡 Every round is a new challenge different maps, different strategies, and endless adrenaline! Will you breach the system and break free, or will the Hunter claim you? 🎃 HALLOWEEN UPDATE – Part 1 👻 Haunted Lobby & spooky decorations New System to uncover Halloween Chests & Gemstones …Part 2 arrives in a few weeks with even more scares. NOTE: This game is inspired from FLEE THE FACILITY

Last updated by the developer 2 Oct 2025, 21:11 UTC.

0
playing (measured 26 Aug 2026, 09:23 UTC)
406
lifetime visits
78%
liked (7 👍 / 2 👎)
8
favourites (19.7 per 1k visits)
14 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 09:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
420 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome258 · 0.00% win
MEET THE OWNERS · social3 · 0.00% win
VIP Badge · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.