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Steal A Brainrot But Your Sammy (2.0 OUT NOW!)

Steal A Brainrot But Your Sammy (2.0 OUT NOW!)

A Roblox experience owned by Yoyo's Palace 1.0.

RoleplayENbrainrotsteal mechanicmeme culture

Steal A Brainrot But Your Sammy (2.0 OUT NOW!) is a roleplay experience created on September 14, 2025. The game has accumulated 2,868,022 lifetime visits and 30,016 favorites. Currently, zero players are active. The title holds a 53% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

WE DIDNT STOLE ANY DEVELOPERS IDEA WE GOT THE IDEA OF SAB BUT YOUR SAMMY OF OUR OTHER GAME "GAG BUT YOUR JANDEL" THE GAME IS JUST STEAL A BRAINROT BUT YOUR SAMMY ONLY YOUR SAMMY

Last updated by the developer 12 Mar 2026, 20:14 UTC.

0
playing (measured 10 Aug 2026, 16:05 UTC)
2,868,022
lifetime visits
53%
liked (573 👍 / 506 👎)
30,014
favourites (10.5 per 1k visits)
14 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

thx
201 R$
if u donate that thank u
200 R$
support us (we're not begging)
61 R$
help the comunitty
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,036,700 · 0.00% win
blue collab is deleted you can still get the badge · other182,986 · 0.00% win
A Great Gr??? (fresh start) · welcome21,359 · 0.00% win
Meet The Creator And Developer [FIXED] · other15,494 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5314 August 2026 — 53 % liked23 October 2026 — 53 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 06:2353no change
14 Aug 2026, 06:1753first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

stealabrainrot.fandom.com330 active editors · 174,811 edits
1,459 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.