[CRATES!] Don't Wake the Genshin! 💤
A Roblox experience owned by Winter Studiоs.
AdventureENstealthmazeloot
Description (written by the developer; not a statement by this register)
Shh… Don’t wake the Genshin Impact! 🤫 Sneak and grab relics while they sleep! 😴 If they wake up, RUN and escape the maze! 🏃♂️💨 Use elemental tricks (Pyro, Hydro, Electro…) to outsmart them! ⚡ Survive, loot chests, and collect as much gacha as you can! 🎒 Your GACHA earn money OFFLINE! 💤 Having fun? Tap 👍 + ⭐ for new maps & codes! Fan-made, inspired by Genshin.
Last updated by the developer 22 Jul 2026, 12:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 22:08 | 62 | no change |
| 14 Aug 2026, 22:01 | 62 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.