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[CRATES!] Don't Wake the Genshin! 💤

[CRATES!] Don't Wake the Genshin! 💤

A Roblox experience owned by Winter Studiоs.

AdventureENstealthmazeloot

Description (written by the developer; not a statement by this register)

Shh… Don’t wake the Genshin Impact! 🤫 Sneak and grab relics while they sleep! 😴 If they wake up, RUN and escape the maze! 🏃‍♂️💨 Use elemental tricks (Pyro, Hydro, Electro…) to outsmart them! ⚡ Survive, loot chests, and collect as much gacha as you can! 🎒 Your GACHA earn money OFFLINE! 💤 Having fun? Tap 👍 + ⭐ for new maps & codes! Fan-made, inspired by Genshin.

Last updated by the developer 22 Jul 2026, 12:16 UTC.

0
playing (measured 10 Aug 2026, 22:23 UTC)
449,752
lifetime visits
62%
liked (1,321 👍 / 811 👎)
18,599
favourites (41.4 per 1k visits)
14 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Don't Wake the Genshin! 💤 · secret226,254 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6214 August 2026 — 62 % liked24 August 2026 — 62 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 22:0862no change
14 Aug 2026, 22:0162first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.