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Spot Greenbeans

Spot Greenbeans

A Roblox experience owned by Hunt Down Group.

ObbyENscavenger huntclickersocial

Description (written by the developer; not a statement by this register)

👋 Welcome to Spot Greenbeans! 📢 In this game you will need to find Greenbeans on different stages! NEW WORLD COMING SOON! 💡 How to play: - Look for Greenbeans 👀 - When you find a Greenbean character, click/tap it 🎉 - Reach more stages ✨ 😂TROLL YOUR FRIENDS WITH IN GAME PERKS! Be sure to like 👍 and favorite ⭐ the game if you enjoyed it! Thanks for playing! 💕 Tags: find the buttons, levers, friends, friend, scavenger hunt, explore, search, worlds, easy, hard mode, hard, Greenbeans

Last updated by the developer 15 Sept 2025, 16:20 UTC.

0
playing (measured 11 Aug 2026, 01:05 UTC)
78,593
lifetime visits
59%
liked (40 👍 / 28 👎)
10,140
favourites (129.0 per 1k visits)
14 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
299 R$
Flying Cloud
249 R$
Jetpack
199 R$
Rainbow Saber
159 R$
Laser Gun
139 R$
Fling Glove
129 R$
Grapple Gun
119 R$
JUMP+SPEED COIL
119 R$
RPG
119 R$
Taser
119 R$
Sword
119 R$
Speed Coil
59 R$
Gravity Coil
59 R$
Boombox
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

E · other64,827 · 0.00% win
E1 · other64,826 · 0.00% win
N · other64,822 · 0.00% win
G · other64,819 · 0.00% win
R · other64,817 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

596059.515 August 2026 — 60 % liked25 August 2026 — 59 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 13:3759-1
15 Aug 2026, 13:2160first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.