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My Worm ❤️ [2 Player Obby]

My Worm ❤️ [2 Player Obby]

A Roblox experience owned by The Noodlee Bowl.

ObbyENco-opromance themedifficulty

My Worm ❤️ [2 Player Obby] is an obby experience created on 2025-09-14. It currently has 1,076 players. The game has accumulated 34,707,198 lifetime visits and 2,913,381 favorites. It holds an 89% like percentage. The experience requires two players to complete its obstacles.

Description (written by the developer; not a statement by this register)

⚠️ THIS GAME REQUIRES 2 PLAYERS! ⚠️ You’ve heard the question: “Would you still love me if I was a worm?” Well… now you get to find out. 🪱 One player becomes the Human, the other turns into a Worm, and together you’ll have to work as a team in this very difficult obby full of hard obstacles and funny moments. Carry your worm. Protect your worm. Love your worm. ❤️ 🛠 If you are laggy, it is recommended to switch to a private server! (Free of charge) ⭐ Patch 0.3 ⭐ -> Added new worm skin -> Added new flower pot skin -> Made private servers free!!

Last updated by the developer 8 Sept 2026, 05:50 UTC.

80
playing (measured 15 Sept 2026, 03:50 UTC)
37,494,772
lifetime visits
89%
liked (12,529 👍 / 1,520 👎)
3,075,889
favourites (82.0 per 1k visits)
14 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

801,341710.525 August 202615 September 2026
500 measurements spanning 21 days, net -287. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
15 Sept 2026, 03:5080-27
15 Sept 2026, 02:50107-22
15 Sept 2026, 01:50129+16
15 Sept 2026, 00:50113-69
14 Sept 2026, 23:50182+23
14 Sept 2026, 22:50159-33
14 Sept 2026, 21:50192+33
14 Sept 2026, 20:50159-52
14 Sept 2026, 19:50211-47
14 Sept 2026, 18:50258-38
14 Sept 2026, 17:50296+30
14 Sept 2026, 16:50266-62
14 Sept 2026, 15:50328+53
14 Sept 2026, 14:50275+14
14 Sept 2026, 13:50261-24
14 Sept 2026, 12:50285+37
14 Sept 2026, 11:50248+31
14 Sept 2026, 10:50217+36
14 Sept 2026, 09:50181+25
14 Sept 2026, 08:50156first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Revives
999 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome20,013,206 · 100.0% win
Completed Grasslands! · progression4,174,681 · 4.3% win
Completed Desert! · progression256,930 · 0.20% win
Completed The Mountains! · progression20,137 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

899089.521 August 202622 October 2026
586 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 586
Measured (UTC)% likedChange
22 Oct 2026, 15:1789no change
12 Oct 2026, 15:1689no change
2 Oct 2026, 15:0889no change
22 Sept 2026, 15:0789no change
15 Sept 2026, 03:5089no change
15 Sept 2026, 02:5089no change
15 Sept 2026, 01:5089no change
15 Sept 2026, 00:5089no change
14 Sept 2026, 23:5089no change
14 Sept 2026, 22:5089no change
14 Sept 2026, 21:5089no change
14 Sept 2026, 20:5089no change
14 Sept 2026, 19:5089no change
14 Sept 2026, 18:5089no change
14 Sept 2026, 17:5089no change
14 Sept 2026, 16:5089no change
14 Sept 2026, 15:5089no change
14 Sept 2026, 14:5089no change
14 Sept 2026, 13:5089no change
14 Sept 2026, 12:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.