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(NEW CARS) MLC HORIZON

(NEW CARS) MLC HORIZON

A Roblox experience owned by 97k Studio.

RacingFRdriving simulationsandboxcar customization

(NEW CARS) MLC HORIZON is a Roblox racing experience created on September 15, 2025. The game currently has 50 players online and has accumulated 1,342,679 lifetime visits. It holds a 94% like percentage and has 4,441 favorites. The description indicates a sandbox driving focus within a small town setting.

Description (written by the developer; not a statement by this register)

MLC HORIZON est un jeu de type sandbox centré sur la conduite de voitures dans une petite ville et au-delà. Rencontrez de nouvelles personnes et profitez d'une totale liberté au volant de nouvelles voitures ! ⚡ Rejoignez notre communauté pour partager des idées ou signaler des bugs. ❗ Le jeu est à un stade précoce de développement, des bugs et des lacunes peuvent survenir. ❗ Il est recommandé aux joueurs ayant des appareils faibles d'utiliser des paramètres graphiques bas et des serveurs privés. Tags: TDI, HDI, TFSI, TSI, FRANCE, REUNION ISLAND, FRENCH, PORTUGUAL, CONDUITE AUTOMOBILE, VEHICULE, SANDBOX, 974, 971, 972, CIRCUIT, DRAG RACE, INTERIOR,

Last updated by the developer 18 Aug 2026, 20:43 UTC.

50
playing (measured 19 Aug 2026, 09:15 UTC)
1,342,679
lifetime visits
88%
liked (1,013 👍 / 141 👎)
5,340
favourites (4.0 per 1k visits)
15 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 09:1550first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Mazoutgang · other172,439 · 81.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

88969219 August 2026 — 94 % liked29 August 2026 — 96 % liked8 September 2026 — 96 % liked18 September 2026 — 96 % liked28 September 2026 — 96 % liked8 October 2026 — 96 % liked18 October 2026 — 88 % liked28 October 2026 — 88 % liked19 August 202628 October 2026
8 measurements spanning 70 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Oct 2026, 09:1788no change
18 Oct 2026, 09:1788-8
8 Oct 2026, 09:1796no change
28 Sept 2026, 09:1696no change
18 Sept 2026, 09:1696no change
8 Sept 2026, 09:1696no change
29 Aug 2026, 09:1596+2
19 Aug 2026, 09:1594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.