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Hidden Trolls Tower 😈

Hidden Trolls Tower 😈

A Roblox experience owned by Kefh Studios.

ObbyENtower obbytroll mechanicsslap battles

Description (written by the developer; not a statement by this register)

Hidden Trolls Tower 😈 Π‘an you make it out without dying to the players or worse the trolls? Reach the end to get the free Fist! Find Secret Fists 🀫 Troll Other Players πŸ˜‚ Have Fun 😁 Join the group here: https://www.roblox.com/communities/36012931/Kefh-Studios#!/about Tags: squid game tower, troll players, troll tower, tower obby, slap tower, doll game, red light green light, disappearing blocks, troll is a pinning tower 2, troll button 4, fun tower obby, speedrun, spades, obby chaos, new tower game, slap, troll, obby, button, slap tower 3, slap tower 4, slap tower x, slap battles, slapping tower x, slapping tower, chaos, Hidden Trolls Tower

Last updated by the developer 21 Sept 2025, 21:32 UTC.

0
playing (measured 12 Aug 2026, 01:48 UTC)
16,882
lifetime visits
80%
liked (39 πŸ‘ / 10 πŸ‘Ž)
2,701
favourites (160.0 per 1k visits)
15 September 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

HD Owner Admin (OP)
499 R$
Goku Glove
329 R$
Rainbow Carpet
299 R$
Aura Glove
279 R$
Glitch Glove
249 R$
Heavenly Glove
239 R$
Fast Glove
159 R$
Grapling Hook
129 R$
Banana
99 R$
BodySwap
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome6,966 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.