Light Magic Releashed
A Roblox experience owned by Remnants of UMG.
OtherENdevelopment notescombat mechanicsdiscontinued
Description (written by the developer; not a statement by this register)
Game is discontinued, if you know me feel free to contact me if you want a copy to continue development. Losing motivation. But worth the exp. Things Learnt: - Place Idle Animations In Local Scripts - Make The Stun Event Fire Inside The Attack Handlers For Cancelling Attacks - Place Hit Detection In Animation Events - How To Add Attack VFX (Example: Particles) - How To Add Character Switching - How To Add Ally System - Things About Ai Like How To Make Ai React To Attacks So That They May Parry And Such - A Bunch Of Stuff About Ui - How To Add Combat Music And A Dedicated Mute Button - How To Use Heartbeat - Make Attack/Hit SFX Be Modular So I Don't Have To Put A Lot Of Stuff Inside Of HumanoidRootPart - Use Instance.new("Folder") For Stun Timers - PLEASE PUT THE MODULE SCRIPTS INSIDE THE REPLICATED STORAGE SOMEHOW PLLLLEEEEEEEAAAAAAAASSSSSSSSEEEEEEEEE - Some Other Stuff I May Forgot To List
Last updated by the developer 1 Mar 2026, 10:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 16:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).