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Light Magic Releashed

Light Magic Releashed

A Roblox experience owned by Remnants of UMG.

OtherENdevelopment notescombat mechanicsdiscontinued

Description (written by the developer; not a statement by this register)

Game is discontinued, if you know me feel free to contact me if you want a copy to continue development. Losing motivation. But worth the exp. Things Learnt: - Place Idle Animations In Local Scripts - Make The Stun Event Fire Inside The Attack Handlers For Cancelling Attacks - Place Hit Detection In Animation Events - How To Add Attack VFX (Example: Particles) - How To Add Character Switching - How To Add Ally System - Things About Ai Like How To Make Ai React To Attacks So That They May Parry And Such - A Bunch Of Stuff About Ui - How To Add Combat Music And A Dedicated Mute Button - How To Use Heartbeat - Make Attack/Hit SFX Be Modular So I Don't Have To Put A Lot Of Stuff Inside Of HumanoidRootPart - Use Instance.new("Folder") For Stun Timers - PLEASE PUT THE MODULE SCRIPTS INSIDE THE REPLICATED STORAGE SOMEHOW PLLLLEEEEEEEAAAAAAAASSSSSSSSEEEEEEEEE - Some Other Stuff I May Forgot To List

Last updated by the developer 1 Mar 2026, 10:18 UTC.

0
playing (measured 13 Aug 2026, 16:35 UTC)
289
lifetime visits
100%
liked (1 👍 / 0 👎)
0
favourites
16 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 16:350first reading

Concurrent players at each of our measurements (insert-on-change).