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[Test Era] Cube Battles

[Test Era] Cube Battles

A Roblox experience owned by Lonely Dev Studios!.

Fighting & PvPENarena combatcurrency progressioninspired by Slap Battles

Description (written by the developer; not a statement by this register)

Before anything, we'd like to thank Tencell and the entire Slap Battles team for inspiring us to make this game, since it is VERY HEAVILY inspired by Slap Battles <3 Hit people in the arena with a cube, get QBits by hitting people, QBits are used as a currency for even more cubes! Events every Wednesday (if possible) :)

Last updated by the developer 15 Aug 2026, 09:09 UTC.

0
playing (measured 18 Aug 2026, 14:47 UTC)
382
lifetime visits
100%
liked (6 👍 / 0 👎)
2
favourites (5.2 per 1k visits)
16 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 14:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP [Early Access Discount]
149 R$
Overpowered [Early Access Discount]
99 R$
Silent Eye [Early Access Discount]
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Radioactive Rock · other10 · 0.00% win
da big rock · other6 · 0.00% win
Tower Master · progression6 · 0.00% win
Shapescapes · other4 · 0.00% win
Unworthy Tower Master · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.