Digging Empire
A Roblox experience owned by Eternity Interactive.
TycoonENidleminingtycoon
Digging Empire is a tycoon experience created on 2025-09-16. It has 10,523,485 lifetime visits, 563,590 favorites, and a 96% like percentage. Currently, 5 users are playing. The game involves buying and placing diggers to mine loot and earn cash, with offline rewards available.
Description (written by the developer; not a statement by this register)
⛏️ Buy a digger in the shop 🏗️ Place your digger on the site 💎 Mine valuable loot automatically 💰 Sell the loot to earn tons of cash 🕒 Your diggers keep working even while you’re away! Come back again to collect your offline rewards! ⚠️ Note: The game is still in development and may have a few bugs. Report any bugs you find on the Community Wall!
Last updated by the developer 4 Aug 2026, 03:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:18 | 15 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 1 Nov 2026, 20:19 | 96 | no change |
| 22 Oct 2026, 20:07 | 96 | no change |
| 12 Oct 2026, 20:06 | 96 | no change |
| 2 Oct 2026, 20:05 | 96 | no change |
| 22 Sept 2026, 20:04 | 96 | no change |
| 12 Sept 2026, 20:03 | 96 | no change |
| 2 Sept 2026, 20:02 | 96 | no change |
| 23 Aug 2026, 20:01 | 96 | no change |
| 13 Aug 2026, 20:00 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.