ENEMY
A Roblox experience owned by Chilllen Games.
ShooterENarena shooterbattle royalepvp
Description (written by the developer; not a statement by this register)
⚔️ Enter the arena — everyone’s armed. 💀 No hiding. No mercy. Only one survives. 🏆 Win rounds, earn XP, and level up. 📈 Each level gets tougher… only the best will endure. 🔥 Are you ready to face your ENEMY? ⚠️ Expect some bugs, glitches, and chaos — this is just the beginning. Your feedback helps shape the real experience. 🚫 Cheating & Rules: • First time cheating = 1 month ban + close watch. • Second time = 1 year ban. • Third time = permanent ban. • Sharing accounts for extra levels = treated the same as cheating. 👉 Rarely are there second chances. 📩 You can plead your case, but remember: – We can only review so much. – It may take time. – You’ll need real proof and solid evidence. 📌 Inspired by: 🎯 RIVALS by Nosniy Games 🚀 Hypershot by Frosted Studio 🎮 No-Scope Arcade by Iconic Gaming Studios
Last updated by the developer 19 Feb 2026, 17:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 16:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.