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Mount Biantara

Mount Biantara

A Roblox experience owned by Infinity Summit Team.

AdventureIDmountain climbingobstacle coursesimulation

Description (written by the developer; not a statement by this register)

🗻 Mount Biantara [ NEW FIX LAG ] Di antara awan dan kabut pegunungan, berdirilah Mount Biantara dengan pesona alam yang memikat dan jalur pendakian yang indah. Setiap langkah terasa seperti sebuah perjalanan istimewa, membawamu menikmati keindahan alam hingga mencapai puncak tertinggi. Cocok untuk semua pemain yang ingin merasakan sensasi naik-turun gunung hingga akhirnya mencapai Summit. ✨ Fitur & Suasana: - Baru Papan Confess 🆕 - Fitur Carry/Gendong Dengan 4 Pilihan Animasi 🆕 - Difficulty : Eassy-Medium (Friendly) - 14 Checkpoint dengan rintangan logis yang masih bisa dinikmati. - Leaderboard & Tittle - Aura (Coming Soon) Suasana pendakian yang realistis, penuh warna, dan menantang namun tetap bersahabat. 🚧 Catatan: Game ini masih dalam tahap pengembangan. Kami akan terus memperbaiki dan menghadirkan update terbaru agar pengalaman bermain semakin seru. 🤝 Bergabunglah bersama komunitas kami: INFINITY SUMMIT TEAM

Last updated by the developer 10 Aug 2026, 02:51 UTC.

0
playing (measured 10 Aug 2026, 14:52 UTC)
61,989
lifetime visits
81%
liked (240 👍 / 57 👎)
237
favourites (3.8 per 1k visits)
16 September 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:520first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Biantara Achievement · other6,173 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.