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a classic trip [REVAMP]

a classic trip [REVAMP]

A Roblox experience owned by TimeLine Trips.

OtherEN

Description (written by the developer; not a statement by this register)

this is a beta test of the game

Last updated by the developer 9 Feb 2026, 13:06 UTC.

0
playing (measured 10 Aug 2026, 17:08 UTC)
4,275
lifetime visits
83%
liked (10 👍 / 2 👎)
26
favourites (6.1 per 1k visits)
16 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Free Revives
120 R$
Car Radio
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome2,074 · 0.00% win
ALPHA [REVAMP] · other2,071 · 0.00% win
the great bridge · progression19 · 0.00% win
reach the border · progression14 · 0.00% win
meet one of the creators · other12 · 0.00% win
the crossroads · progression10 · 0.00% win
the HQ · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

828382.518 August 2026 — 82 % liked27 September 2026 — 83 % liked18 August 202627 September 2026
2 measurements spanning 40 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Sept 2026, 05:4883+1
18 Aug 2026, 02:0582first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.