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Cut A Tree!

Cut A Tree!

A Roblox experience owned by Cut A Tree!.

RacingENtree-themedrpg-simulationresource-gathering

Description (written by the developer; not a statement by this register)

🌲 Welcome to Cut A Tree! 🌲 An RPG + Simulation game revolving around trees. Upgrade your axe, collect materials, and explore various regions! 🪓 How To Play • Chop trees to earn Wood and EXP • Defeat Tree Bosses • Upgrade your Axes and Gear • Summon Familiars • Brew Potions 🖥️ PC Controls Q - Dash Shift - Shift-Lock R or F - Inventory X - Special

Last updated by the developer 23 Jul 2026, 04:30 UTC.

1
playing (measured 10 Aug 2026, 18:46 UTC)
230,232
lifetime visits
91%
liked (4,283 👍 / 422 👎)
12,285
favourites (53.4 per 1k visits)
17 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:460first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome121,413 · 100.0% win
Whispering Isles · other116,891 · 100.0% win
Icelorn Plateau · progression1,824 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9115 August 2026 — 91 % liked14 September 2026 — 91 % liked4 October 2026 — 91 % liked24 October 2026 — 91 % liked15 August 202624 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 07:4691no change
4 Oct 2026, 07:3891no change
14 Sept 2026, 05:3191no change
15 Aug 2026, 03:1691first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

cut-a-tree.fandom.com6 active editors · 1,730 edits
172 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.