Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Escape the Temple Obby!

Escape the Temple Obby!

A Roblox experience owned by Bulldozer Studios.

ObbyENtempletrapsplatformer

Description (written by the developer; not a statement by this register)

👍 Like the game and join the group to earn a FREE TOOL! 🛠️ You were exploring an ancient temple until a bunch of falling rocks trapped you inside! In order to escape, you must venture through 23 tricky stages filled with traps and obstacles! Do you have what it takes to conquer the temple and make it out alive? Note: Any items or gamepasses you purchase will automatically save! Created by bulldozings from Bulldozer Studios Inspired by classic obby games from PlatinumFalls, Obby Creators!, etc.

Last updated by the developer 2 Oct 2025, 20:13 UTC.

0
playing (measured 29 Aug 2026, 09:04 UTC)
3,218
lifetime visits
94%
liked (15 👍 / 1 👎)
18
favourites (5.6 per 1k visits)
17 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 09:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
800 R$
Rainbow Carpet
400 R$
Grapple Hook
200 R$
Gravity Coil
80 R$
Speed Coil
40 R$
Bloxiade
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,405 · 0.00% win
Winners! · progression398 · 0.00% win
Secret Badge? · secret57 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.