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One True Hero

One True Hero

A Roblox experience owned by The developers of shadows.

RoleplayENOne Punch ManRoleplayAnime

Description (written by the developer; not a statement by this register)

Welcome to One True Hero, which is a game based on recreating the one punch man action on roblox! Become a menacing villian with sinister plans or become a hero, who only has good things in mind! Never the less, with these titles you can make your way up the rankings and earn reputation for yourself! Have questions or enquiries on the project? Join our The Developers Of Shadows group and ask away on the group wall! ------------------------ Update Log :

Last updated by the developer 26 Aug 2024, 13:27 UTC.

0
playing (measured 11 Aug 2026, 19:30 UTC)
100,281
lifetime visits
77%
liked (272 👍 / 80 👎)
964
favourites (9.6 per 1k visits)
9 October 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gigantic Donation
3,250 R$
Large Donation
1,200 R$
Monster cells Game Pass
650 R$
Medium Donation
500 R$
Association Payouts Game pass
450 R$
Infinite free stat resets gamepass
200 R$
Management Eye
200 R$
Small Donation
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Testing Phase · other35,756 · 0.00% win
Met The Owner! · social27 · 0.00% win
Prestige 1 Award · progression7 · 0.00% win
Defeated Deep Sea King Award · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.