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Orbital Strike

Orbital Strike

A Roblox experience owned by SpicyWater.

Fighting & PvPENphysics-based combatknockout mechanicsorbital bombardment

Orbital Strike is a fighting-pvp experience created on 2025-09-17. It has 1,005,207 lifetime visits, 27,079 favorites, and a 91% like percentage. Currently, 2 players are active. The game features map destruction mechanics and recent updates including a new map and strikes.

Description (written by the developer; not a statement by this register)

Call down Orbital Strikes, destroy the map, and send opponents flying! 💥 HOW TO PLAY 💥 • Press Launch. • Select one of your 4 Orbital Strikes. • Press to throw your orb. • Watch your Orbital Strike explode! • Blast other players off the map for a Knockout! 🖥️ CONTROLS 🖥️ SHIFT - Dash SPACE - Jump/Double Jump 1, 2, 3, 4 - Select Orbital Strike What's new: 🏰 New Map: The Kingdom 💣 2 New Strikes (Scatter Burst, Magic 8 Ball)

Last updated by the developer 17 Dec 2025, 23:52 UTC.

2
playing (measured 10 Aug 2026, 18:51 UTC)
1,005,207
lifetime visits
91%
liked (5,107 👍 / 486 👎)
27,279
favourites (27.1 per 1k visits)
17 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:512first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
Starter Pack
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ORBITAL STRIKE · other324,712 · 100.0% win
Points Earned 1 · other212,382 · 57.6% win
Points Earned 2 · other206,063 · 54.2% win
Strikes Used 1 · other202,813 · 47.5% win
Points Earned 3 · other202,748 · 54.2% win
Parts Destroyed 1 · progression171,902 · 47.9% win
Strikes Used 2160,806 · 30.8% win
Damage Dealt 1 · other157,328 · 27.1% win
Nukes Used 1 · other127,870 · 3.4% win
Double KO · other124,300 · 10.2% win
Damage Dealt 2 · other121,881 · 6.8% win
Knockouts 1 · other118,675 · 6.8% win
Squad Wipe · other114,227 · 0.00% win
5 KO Streak · progression94,913 · 0.00% win
Parts Destroyed 2 · progression87,947 · 27.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 91 % liked13 September 2026 — 91 % liked23 September 2026 — 91 % liked3 October 2026 — 91 % liked13 October 2026 — 91 % liked23 October 2026 — 91 % liked2 November 2026 — 91 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 18:3691no change
23 Oct 2026, 18:3491no change
13 Oct 2026, 18:3291no change
3 Oct 2026, 18:3191no change
23 Sept 2026, 18:2291no change
13 Sept 2026, 17:4591no change
3 Sept 2026, 17:3791no change
24 Aug 2026, 15:3691no change
14 Aug 2026, 15:3491first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.