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[FREE AVA] MOUNT SAKUM

[FREE AVA] MOUNT SAKUM

A Roblox experience owned by SAKUM STUDIOS.

AdventureIDparkourmountain climbingobstacle course

Description (written by the developer; not a statement by this register)

🏔️ Mount Sakum (NEW) Selamat datang di Mount Sakum, gunung legendaris yang hanya bisa ditaklukkan oleh para pendaki sejati! Uji skill parkour, ketepatan, dan kesabaranmu sampai ke puncak tertinggi Sakum! 🌌 🔥 Tantangan Utama: Tangga Goyang, Jalur Rahasia, & Teka-Teki Baru ⚡ Uji kemampuanmu: kecepatan, refleks, dan ketangkasan ekstrem 🎵 Musik epik yang bikin suasana pendakian makin seru! 🤝 Bisa mabar! Bantu dan carry temanmu menaklukkan puncak 🏃 Gunakan Speed Coil untuk tambahan tenaga dan kecepatan 💃 Tunjukkan gaya unikmu dengan animasi & pose keren di puncak

Last updated by the developer 23 Dec 2025, 15:34 UTC.

0
playing (measured 11 Sept 2026, 17:35 UTC)
1,661
lifetime visits
74%
liked (35 👍 / 12 👎)
20
favourites (12.0 per 1k visits)
17 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Sept 2026, 17:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donasi
50,999 R$
Donasi
23,999 R$
Donasi
15,999 R$
Donasi
9,500 R$
Donasi
8,500 R$
Donasi
7,899 R$
Donasi
6,898 R$
Donasi
6,432 R$
Donasi
5,879 R$
Donasi
5,243 R$
Donasi
3,000 R$
Donasi
2,599 R$
Donasi
2,000 R$
Donasi
1,689 R$
Donasi
1,599 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO MOUNT SAKUM · welcome981 · 100.0% win
SUMMIT IN MOUNT SAKUM · progression369 · 55.8% win
VIP IN MOUNT NIGHTMARE · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

74888111 September 2026 — 88 % liked21 October 2026 — 74 % liked11 September 202621 October 2026
2 measurements spanning 40 days, net -14. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Oct 2026, 17:3774-14
11 Sept 2026, 17:3688first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.