Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
ABANDONED FACILITY HORRORS - REOPENING IN ??

ABANDONED FACILITY HORRORS - REOPENING IN ??

A Roblox experience owned by Tripod477 power.

HorrorENhorrorfacilitybeta

Description (written by the developer; not a statement by this register)

Welcome to an a abandoned facility your goal is to beat it but be careful from the entities shutdown = update In beta

Last updated by the developer 24 Jul 2026, 08:00 UTC.

0
playing (measured 19 Aug 2026, 19:45 UTC)
660
lifetime visits
86%
liked (6 👍 / 1 👎)
7
favourites (10.6 per 1k visits)
17 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 19:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Panel Advance
650 R$
AK-47
300 R$
Night Vision Goggles
250 R$
Double up
200 R$
BRIGHTFLASHLIGHT
200 R$
Axe
150 R$
666
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome58 · 0.00% win
MERRY CHRISTMAS · other38 · 0.00% win
Start your journey · welcome29 · 0.00% win
I've seen this before · secret15 · 0.00% win
Black light OBTAINED! · collection14 · 0.00% win
Pikachu · collection14 · 0.00% win
:3 · social13 · 0.00% win
FRIEND SHIP · social12 · 0.00% win
HAPPY NEW YEARS · social11 · 0.00% win
Best Power · other8 · 0.00% win
L1FE IS ALL G0RE · progression8 · 0.00% win
Hi · other8 · 0.00% win
Piolet time · other7 · 0.00% win
HELL IS HERE · progression5 · 0.00% win
PAY YOUR TAXES · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.