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Terraria TD Remastered [Scourge]

Terraria TD Remastered [Scourge]

A Roblox experience owned by Monster's Games.

Tower defenseENTower DefenseTerrariaStrategy

Terraria TD Remastered [Scourge] is a tower-defense experience created on 2025-09-17. The game has recorded 2,453,226 lifetime visits and 13,000 favorites. Currently, 61 players are active. The title holds an 89% like percentage. It features a remake of a Terraria-based tower defense with unique unit forging and boss battles.

Description (written by the developer; not a statement by this register)

🌲 The remake of a Tower Defense based on the game Terraria 🔨Obtain unique units and forge them to gain power 🏹 New accessory, armor, and weapon system 💪 Battle against tough foes to unlock legendary treasure 🧠 Develop strategies with others against difficult bosses 👑 Climb to the top of leaderboards to earn cool titles and rewards 📢 Join the community to view new updates! ⚠️ This game is in its alpha stage

Last updated by the developer 7 Aug 2026, 18:06 UTC.

61
playing (measured 10 Aug 2026, 23:38 UTC)
2,453,226
lifetime visits
89%
liked (4,064 👍 / 493 👎)
13,511
favourites (5.5 per 1k visits)
17 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:3851first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jumping
25,000 R$
VIP
600 R$
Merchant Kit
400 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Slippery Shinobi · other56,153 · 10.0% win
Eye on You · other16,649 · 4.2% win
Gold Forest · other3,538 · 0.30% win
Bloodbath · other3,431 · 0.40% win
Grand Poacher · collection2,527 · 0.80% win
Scourge Slayer · progression1,062 · 1.2% win
Gold Desert · other415 · 0.00% win
Bestiary Copper · collection0 · 0.00% win
Bestiary Silver · collection0 · 0.00% win
Bestiary Gold · collection0 · 0.00% win
Bestiary Platinum · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:4889no change
14 Aug 2026, 07:4889first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.