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Dronefront [BIG UPDATE]

Dronefront [BIG UPDATE]

A Roblox experience owned by DEL Interactive.

ShooterENmilitary simulationteam-based combatdrone warfare

Created in 2025, Dronefront [BIG UPDATE] is a shooter experience on Roblox with over 15.8 million lifetime visits. It records 86 playing now, a like rating of 95%, 50,461 favourites.

Description (written by the developer; not a statement by this register)

Welcome to Dronefront. Choose your side out of 3 teams! 🛡️ Live as an ordinary civilian, surviving drone attacks across towns, villages, and nearby facilities. 🔫 Be a Defender and stand up for your country, using weapons and anti-air defense machines to shoot down incoming drones, earn Fragments and buy better equipment. 🚀 Become a drone operator, launching FPV drones, missiles and strike drones to unleash chaos and destroy key infrastructure such as power plants, barracks, and ammunition storage sites, earning Fragments, to be able to buy better drones and equipment for strikes. Join our community server to keep up with new updates on this game! This game is a work of fiction created solely for entertainment purposes. It does not replicate, promote, or endorse any real-world wars, conflicts, or political events.

Last updated by the developer 9 Sept 2026, 15:35 UTC.

86
playing (measured 10 Sept 2026, 01:50 UTC)
15,899,831
lifetime visits
94%
liked (71,295 👍 / 4,198 👎)
52,689
favourites (3.3 per 1k visits)
18 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

862,1731,129.510 August 202610 September 2026
460 measurements spanning 30 days, net -2,087. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 460
Measured (UTC)PlayersChange
10 Sept 2026, 01:5086-28
10 Sept 2026, 00:50114-17
9 Sept 2026, 23:50131-10
9 Sept 2026, 22:50141-81
9 Sept 2026, 21:50222-179
9 Sept 2026, 20:50401-370
9 Sept 2026, 19:50771-666
9 Sept 2026, 18:501,437-135
9 Sept 2026, 17:501,572+184
9 Sept 2026, 16:501,388+197
9 Sept 2026, 15:501,191-45
9 Sept 2026, 14:501,236-63
9 Sept 2026, 13:501,299-81
9 Sept 2026, 12:501,380+148
9 Sept 2026, 11:501,232+198
9 Sept 2026, 10:501,034+188
9 Sept 2026, 09:50846+40
9 Sept 2026, 08:50806+145
9 Sept 2026, 07:50661+70
9 Sept 2026, 06:50591first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Fragments
499 R$
9K333 Verba [MANPADS]
199 R$
9K38 Igla [MANPADS]
99 R$
X-101 [Missile]
85 R$
Shahed-238 [Drone]
70 R$
Morok [Drone]
49 R$
Geran-2 R-60 Missile [Drone]
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Ready For Takeoff · welcome168,070 · 4.3% win
Interceptor [FPV Drone] · other104,548 · 1.4% win
Portable Radar [Tool] · other83,205 · 1.3% win
Survive The Impossible · progression65,660 · 1.3% win
Storm Shadow · other56,145 · 1.0% win
KVN [FPV Drone] · other54,533 · 0.60% win
Elka [Drone Interceptor] · other31,187 · 0.50% win
Military Speedboat [Boat] · collection25,862 · 0.40% win
Privet-120 [Drone] · collection12,953 · 0.50% win
Birthday Event 2026 · social8,690 · 0.00% win
Summer Event 2026 · social3,392 · 0.00% win
Carbon Fiber · other3,116 · 0.00% win
I-51 [Drone] · other794 · 0.00% win
Lost Memory · other505 · 0.00% win
Gift Collector · collection100 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

949594.513 August 202622 October 2026
466 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 466
Measured (UTC)% likedChange
22 Oct 2026, 19:1794no change
12 Oct 2026, 19:1694-1
2 Oct 2026, 19:1695no change
22 Sept 2026, 19:1595+1
12 Sept 2026, 19:0894no change
10 Sept 2026, 01:5094no change
10 Sept 2026, 00:5094no change
9 Sept 2026, 23:5094no change
9 Sept 2026, 22:5094no change
9 Sept 2026, 21:5094no change
9 Sept 2026, 20:5094no change
9 Sept 2026, 19:5094no change
9 Sept 2026, 18:5094no change
9 Sept 2026, 17:5094no change
9 Sept 2026, 16:5094no change
9 Sept 2026, 15:5094no change
9 Sept 2026, 14:5094no change
9 Sept 2026, 13:5094no change
9 Sept 2026, 12:5094no change
9 Sept 2026, 11:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.