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FLOODED

FLOODED

A Roblox experience owned by MegaFun Games Studio.

AdventureENsurvivalescapewater

Description (written by the developer; not a statement by this register)

The map is flooding, and there’s nowhere left to hide. Climb your way to safety, escape the rising water, and make it out before it’s too late! 🚁 Rescue helicopters are waiting... if you can reach them. Can you survive the flood?

Last updated by the developer 19 Aug 2026, 21:50 UTC.

0
playing (measured 20 Aug 2026, 04:48 UTC)
1,237
lifetime visits
58%
liked (7 👍 / 5 👎)
16
favourites (12.9 per 1k visits)
18 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 04:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox
199 R$
VIP
149 R$
2x Cash
99 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome753 · 0.00% win
You survived 1 Round! · progression243 · 0.00% win
You reached 100$ Total! · progression80 · 0.00% win
You survived 5 Rounds! · progression29 · 0.00% win
You reached 500$ Total! · progression17 · 0.00% win
You survived 10 Rounds! · progression15 · 0.00% win
3 Streaks! · other9 · 0.00% win
You reached 1,000$ Total! · progression7 · 0.00% win
You survived 25 Rounds! · progression6 · 0.00% win
5 Streaks! · progression4 · 0.00% win
You survived 50 Rounds! · progression2 · 0.00% win
You survived 100 Rounds! · progression1 · 0.00% win
10 Streaks! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

58646120 August 2026 — 64 % liked9 September 2026 — 58 % liked20 August 20269 September 2026
2 measurements spanning 20 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Sept 2026, 04:4958-6
20 Aug 2026, 04:4864first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

flooded.fandom.com0 active editors · 343 edits
32 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.