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🔪 Knife Step

🔪 Knife Step

A Roblox experience owned by L0L GAMES.

MinigamesENbluffingcup gamepsychological

Knife Step is a minigame experience created on September 18, 2025. The game has recorded 3,112,684 lifetime visits and holds 4,449 favorites. Currently, zero users are playing. The title maintains a 54% like percentage based on user feedback metrics.

Description (written by the developer; not a statement by this register)

🔪 Place a Knife under a cup... 😈 Outsmart and Bluff and dont step on the wrong Cup LIKE THE GAME FOR UPDATES Inspired by Poison Candy

Last updated by the developer 24 Mar 2026, 01:14 UTC.

0
playing (measured 10 Aug 2026, 13:52 UTC)
3,112,684
lifetime visits
54%
liked (371 👍 / 318 👎)
4,444
favourites (1.4 per 1k visits)
18 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 13:520first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Knife Cup · other2,171,304 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5414 August 2026 — 54 % liked24 August 2026 — 54 % liked3 September 2026 — 54 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:3654no change
24 Aug 2026, 05:3454no change
14 Aug 2026, 05:3354first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.