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ONE LAST CHANCE

ONE LAST CHANCE

A Roblox experience owned by AUTHORITY OF THE BANLANDS.

HorrorENasymmetricalsurvivalhorror

Description (written by the developer; not a statement by this register)

A work-in-progress asymmetrical survival game. Help your team while completing objectives with your Solver and surviving as long as you can as a Survivor. Hunt down and kill every player until nothing remains as the Tyrant. If all comes to worst, the last of the damned is gifted one last chance for survival, but the odds aren't quite in your favor... As of now the game is no longer in development. ONE LAST CHANCE will remain public but will not receive major updates for the foreseeable future.

Last updated by the developer 12 Aug 2026, 06:39 UTC.

0
playing (measured 13 Aug 2026, 05:47 UTC)
4,635
lifetime visits
91%
liked (29 👍 / 3 👎)
53
favourites (11.4 per 1k visits)
19 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 05:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Chase Theme Customizer
350 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Banlands · welcome268 · 0.00% win
Ban Wave · other16 · 0.00% win
Hypothermia · progression11 · 0.00% win
The Black Wind Blows · progression8 · 0.00% win
Admin Abuse · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.518 August 2026 — 90 % liked28 August 2026 — 91 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 00:3091+1
18 Aug 2026, 00:2290first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.