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[NEW 🎃 ] Matching Halloween Outfits

[NEW 🎃 ] Matching Halloween Outfits

A Roblox experience owned by Outfit Collection.

RoleplayENHalloweenUGC CatalogAvatar Customization

Description (written by the developer; not a statement by this register)

🎃 Matching Halloween Outfit Ideas | 500+ Stylish Looks! 👻 ⭐ NEW! Enjoy a lag-free experience with your very own FREE private server! 🌟 🛍️ Explore trendy and stylish Matching Halloween-inspired outfits! All in-game purchases stay permanently in your inventory! 🛒 🔗 If you love the outfits, don’t forget to like & favorite the game to stay updated with new collections! 👍✨ ❗ Notice: Full credit goes to UGC creators from various groups. In-game purchases directly support their earnings. For removal requests, please send a message! 💬 🛠️ Built by: @kalliie tags: Outfit Shop , Outfit Store , Outfit Ideas , Steal Outfits , Hair Combo , Catalog , Outfit Loader , Fits , Matching Outfits , Try on , Outfits , Matching , Hair , Hair Combos , Mall , Avatars , Hair Combo Shop , Aesthetic , Da Hood , dh style , tt , dh , Girl Outfit Ideas, Girl, Gothic , Emo , Grunge , Harajuku , realistic , vkei, igary , NYC , Y2k , halloween , summer , hk , dahood , Catalog creator , cheap

Last updated by the developer 3 Feb 2026, 15:27 UTC.

0
playing (measured 11 Aug 2026, 04:35 UTC)
27,748
lifetime visits
63%
liked (38 👍 / 22 👎)
2,274
favourites (82.0 per 1k visits)
19 September 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:350first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome20,330 · 100.0% win
100 Robux Spent · other1,186 · 20.4% win
500 Robux Spent · other202 · 7.9% win
I Met The Owner! · social39 · 0.00% win
1000 Robux Spent · other24 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

63656416 August 2026 — 65 % liked26 August 2026 — 63 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 05:3163-2
16 Aug 2026, 05:3065first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.