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[ 5x Summit🗻 ] Mount Mitos V2

[ 5x Summit🗻 ] Mount Mitos V2

A Roblox experience owned by LavienRose.

AdventureIDmountain climbingobstacle coursepuzzle platformer

Description (written by the developer; not a statement by this register)

Selamat datang di Mount Mitos! 🗻✨ Difficult Medium Di sepanjang jalur pendakian, kamu akan menghadapi rintangan berbahaya, teka-teki misterius, dan jalur yang sering mengecoh langkahmu. Setiap pilihan jalan bisa membawa keberuntungan… atau justru mengantarkanmu pada kegagalan. Mount Mitos bukan sekadar gunung ini adalah ujian keberanian, kecerdikan, dan kerja sama. Apakah kamu akan mendaki sendirian, atau bersama teman untuk mencari jalan menuju puncak? Fitur Permainan: 🌟 Jalur pendakian & rintangan 🌟 Teka-teki unik & jalan dontol 🌟 Tebing berbahaya, jembatan goyah, dan tantangan seru 🌟 Carry temanmu untuk eksplorasi bersama! 🌟 Animasi seru: berlari cepat, melompat, hingga aksi lucu seperti menari 🌟 Freecam (Shift + C)

Last updated by the developer 25 Jan 2026, 12:16 UTC.

0
playing (measured 21 Aug 2026, 04:15 UTC)
168,240
lifetime visits
77%
liked (254 👍 / 78 👎)
327
favourites (1.9 per 1k visits)
19 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 04:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
75 R$
SpeedCoil
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Mount Mitos · welcome83,855 · 0.00% win
RUTE MUDAH · progression48,232 · 0.00% win
Puncak Mount Mitos · progression26,629 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.