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Slap Tower 3 🀚

Slap Tower 3 🀚

A Roblox experience owned by Completed Studios..

ObbyENtower climbingtrollingadmin purchase

Description (written by the developer; not a statement by this register)

πŸ‘‹ Welcome to Slap Tower 3! Purchase ADMIN with Coins! F2P ADMIN πŸ’₯Can you really break the tower again this time by avoiding slap? πŸ† Do you have what it takes to reach the top without getting trolled? 😈 Or would you rather troll other players before they can make it to the top? πŸ’» Supports Desktop, Mobile, and Tablet! ❀️ Thanks for playing! Inspired by Slap Tower and various other games

Last updated by the developer 30 Sept 2025, 13:29 UTC.

0
playing (measured 10 Aug 2026, 15:16 UTC)
140,097
lifetime visits
77%
liked (33 πŸ‘ / 10 πŸ‘Ž)
21,483
favourites (153.3 per 1k visits)
19 September 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Giant Slap [OP]
349 R$
Laser Gun
299 R$
Infinite Revives
199 R$
Invisibility Cloak
129 R$
Heart Slap [OP]
129 R$
Dark Slap [OP]
129 R$
Lightning Slap [OP]
129 R$
Fire Slap [OP]
129 R$
GOD Slap [OP]
129 R$
Holy Slap [OP]
129 R$
Gajo Morph
99 R$
Squid Game Morph
99 R$
Front Man Morph
99 R$
Jandel Morph
99 R$
Rumi Morph
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! πŸ‘‹ Β· welcome111,560 Β· 0.00% win
Completed the Tower! πŸ₯³ Β· progression1,922 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.