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FORTSTRIKE 🔥

FORTSTRIKE 🔥

A Roblox experience owned by SharpStrike.

ShooterENbattle royalebuilding mechanicspay-to-win elements

FORTSTRIKE 🔥 is a shooter experience created on 2025-09-19. It has 1,776,598 lifetime visits and 833 favorites. Currently, 3 players are active. The game holds a 77% like percentage. It features battle royale mechanics, building, and console support.

Description (written by the developer; not a statement by this register)

👍 LIKE the game and Join our GROUP For a FREE RAILGUN!👍 👋 Welcome to FORTSTRIKE Battle Royale🔥! 📜 How to Play: 🔥 Eliminate Opponents to be the last one standing! ⛏️ Craft Buildings to Defend Yourself! 💸 Buy Gamepasses for Powerful Weapons and Power-Ups! 😄 Have Fun! 📱 If your weapons are missing check your inventory! 💸 Roblox Premium Members get 20% More Health and a FREE Landmine Tool! 🌟 Free Private Servers! 🎮 Full Console Support!

Last updated by the developer 6 Jul 2026, 00:21 UTC.

3
playing (measured 10 Aug 2026, 17:53 UTC)
1,776,598
lifetime visits
77%
liked (252 👍 / 74 👎)
849
favourites (0.5 per 1k visits)
19 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

👑 Owner Admin!
899 R$
🔥Magic Carpet!
289 R$
🛠️ Admin!
99 R$
🔥Double Health!
99 R$
🔥Rocket Launcher!
89 R$
🔥 Invisibility Cloak
89 R$
🔥Grenade Launcher!
49 R$
🔥Double Jump!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played FORTSTRIKE 🔥 · other1,032,808 · 100.0% win
5 Minutes Played! · welcome550,460 · 65.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7714 August 2026 — 77 % liked24 August 2026 — 77 % liked3 September 2026 — 77 % liked13 September 2026 — 77 % liked23 September 2026 — 77 % liked14 August 202623 September 2026
5 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Sept 2026, 13:2077no change
13 Sept 2026, 13:1577no change
3 Sept 2026, 13:0777no change
24 Aug 2026, 10:4577no change
14 Aug 2026, 10:3877first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.