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💅 Baddies Prison Line Simulator

💅 Baddies Prison Line Simulator

A Roblox experience owned by ThinkFun.

SimulatorENline simulatorbaddies IPcombat/obby

💅 Baddies Prison Line Simulator is a simulator experience created on 2025-09-19. The game has recorded 1,106,855 lifetime visits and holds 22,553 favorites. Currently, zero users are playing. The title maintains a 69% like percentage among its player base.

Description (written by the developer; not a statement by this register)

BADDIES ARE BACK! 😈 Are you brave enough to reach the end? 🤫 👑 You're invited to the ULTIMATE Baddies Prison Party, but you have to earn your spot. This isn't just a line... it's a BATTLEGROUND. 💰 GET CASH by waiting or by taking over the line! ⚔️ FIGHT to the front! Prove you're the #1 Baddie! 🏃 SKIP THE LINE to secure your spot! 🌊 NEW! Survive the line for the INSANE new Water Slide! Only the strongest will make it to the secret party at the end. Will it be YOU? 💪 🔥 UPDATES EVERY DAY! 🔥 👍 Like + ⭐ Favorite the game for 5 FREE SKIPS! 🎁 Baddies hangout with roleplay vibes, silly fights in the hood, combat turns into funny adventure, from obby tycoon to horror survival, club, party, story and line simulator where friends and fun get money rolling. Be a Baddie!

Last updated by the developer 1 May 2026, 11:49 UTC.

0
playing (measured 11 Aug 2026, 00:22 UTC)
1,106,855
lifetime visits
69%
liked (776 👍 / 349 👎)
22,551
favourites (20.4 per 1k visits)
19 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
699 R$
VIP
399 R$
Auto Enter
180 R$
Auto Cut In Line
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME ABOARD, PRISONER! · welcome827,183 · 100.0% win
LINE-CUTTING REBEL · other567,980 · 100.0% win
LINE LEADER · other122,735 · 0.00% win
SLIDE SEEKER · other72,718 · 0.00% win
FOOD FUMBLER · other26,927 · 0.00% win
POOL PARTY PARTICIPANT · other26,667 · 0.00% win
SLIDE CHAMPION · progression26,400 · 0.00% win
OBBY MASTER · progression6,888 · 0.00% win
FIVE-BITE CHAMP · other3,318 · 0.00% win
SECOND SERVING · progression2,528 · 0.00% win
TENACIOUS TENNER · other382 · 0.00% win
THIRD TIME'S THE CHARM · other281 · 0.00% win
TRIPLE-FIVE TITAN · other187 · 0.00% win
DOUBLE-DIGIT DOMINATOR · progression120 · 0.00% win
FABULOUS 4TH FEAST · other75 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6914 August 2026 — 69 % liked24 August 2026 — 69 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:4669no change
14 Aug 2026, 14:4569first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.