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T POT!

T POT!

A Roblox experience owned by The Goobie Gang.

AdventureENretrospeedrunplatformer

Description (written by the developer; not a statement by this register)

Oh, but was it really that easy? T-POT is a game about running, jumping, and dodging. and a little bit of.. retaliation. you feel like running. WARNING: THIS PROJECT IS NOT EVEN REMOTELY CLOSE TO BEING COMPLETE DO NOT COMPLAIN OR TEAPOTTER WILL BE IN YOUR BED TONIGHT! why did it take me so long to make modifiers bro ;-; potentially gonna make console support, mobile support is soon. but for now just use a computer. inspired by ULTRAKILL, GRACE, DIVE, CRASHOUT, and uh nullscapes. and obviously dodge the teapots of doom. tags since these worked last time TPOT, CLASSIC, TEAPOTS, TEAPOT, DOOM, SPEEDRUN, FAST, RETRO, FUN, FASTPACED, PACE

Last updated by the developer 9 Aug 2026, 17:00 UTC.

0
playing (measured 14 Aug 2026, 15:04 UTC)
863
lifetime visits
86%
liked (6 👍 / 1 👎)
5
favourites (5.8 per 1k visits)
20 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 15:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome146 · 0.00% win
Beating Heart · other6 · 0.00% win
LEVEL 10 · progression4 · 0.00% win
LEVEL 20 · progression3 · 0.00% win
Level 40 · progression2 · 0.00% win
100. ARE YOU KIDDIN' ME?? · progression2 · 0.00% win
O:V:E:R:T:I:M:E:2 · 0.00% win
Level 50! · progression2 · 0.00% win
Level 30 · progression2 · 0.00% win
CRIT HIT!!!1 · 0.00% win
DISOBEYING ORDERS · progression0 · 0.00% win
SPEED LIMIT! · progression0 · 0.00% win
WAPANGAAA!!!! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.