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Star Incremental ⭐️

Star Incremental ⭐️

A Roblox experience owned by Machsii's Miscellaneous Mock.

OtherENincrementalidlegrind

Description (written by the developer; not a statement by this register)

Welcome to Star Incremental ⭐️ -- 📜 Latest Update Version 0.1.1 - Miscellaneous Milestones (October 24th, 2025) - Added Milestones: a new method to gain currency and to grind after finishing the game. - Added new Upgrades - Polished several parts of the game - and a lot more! -- ❗ About An Incremental type game inspired by "Grass Cutting Incremental" (https://www.roblox.com/games/9292879820/) Your main goal is to collect Stars and advance further through the game until you max everything out and found every collectible. Bugs are to be expected. -- ❔ Game Info Estimated Playtime: Around 18h Estimated Playtime (100% + extras): Around 50h Version 0.1.1b -- 🔨 Credits @GarrDer - Music & some additional Models @Machsii - basically everything else

Last updated by the developer 19 Jul 2026, 15:31 UTC.

0
playing (measured 24 Aug 2026, 15:51 UTC)
378
lifetime visits
94%
liked (15 👍 / 1 👎)
16
favourites (42.3 per 1k visits)
20 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 15:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Alpha · other139 · 0.00% win
Newbie · welcome126 · 0.00% win
Powered · progression30 · 0.00% win
Dusted · progression16 · 0.00% win
Industrialized · progression6 · 0.00% win
Star Crusher · other6 · 0.00% win
Essential · collection6 · 0.00% win
Broken · other4 · 0.00% win
Apprentice · progression2 · 0.00% win
Fragmented · progression2 · 0.00% win
Destructive · progression1 · 0.00% win
Energetic · other1 · 0.00% win
Too Energetic · other1 · 0.00% win
A New Beginning · welcome1 · 0.00% win
Known · social1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.