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[SUMMER] cart ride into kaiser

[SUMMER] cart ride into kaiser

A Roblox experience owned by tokyo best.

ObbyENcart ridesummer eventbadge reward

Description (written by the developer; not a statement by this register)

the best cart ride youll ever play.... trust finish the game for a special kaiser badge NEW UPDATE (no. 30) : NEW TITLE SYSTEM!! (it might be buggy) SUMMER EVENT RUBBER DUCKY RACE SUMMER MAP easter eggs made the end track cooler nagi now sells lemonade fixed chigiris dialogue mini update no. 7: SUMMER PART TWO!! NEW CART SKINS!! fixed titles not showing up in chat PART 3 WILL PROB COME OUT NEXT WEEK OR THE WEEK AFTER THAT!!

Last updated by the developer 16 Aug 2026, 14:04 UTC.

0
playing (measured 1 Sept 2026, 11:45 UTC)
2,040
lifetime visits
83%
liked (20 👍 / 4 👎)
77
favourites (37.7 per 1k visits)
20 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 11:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MOD ADMIN
20 R$
rainbow carpet
12 R$
boom box
7 R$
Gravity Coil
5 R$
gubby cart!
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ness x kaiser · other197 · 0.00% win
play for 5 minutes!! · other186 · 0.00% win
u beat the game · progression135 · 0.00% win
u climbed rainbow yes · progression83 · 0.00% win
honeymoon badge · progression62 · 0.00% win
wasted time · other31 · 0.00% win
U2FsdGVkX1/Dme6qh4+lrZbaWzQPT7xCYoRS+DeFkB8= · secret20 · 0.00% win
u beat the christmas obby · progression10 · 0.00% win
OG WINNER!! · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8387851 September 2026 — 87 % liked21 October 2026 — 83 % liked1 September 202621 October 2026
2 measurements spanning 50 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Oct 2026, 11:4883-4
1 Sept 2026, 11:4687first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.