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Deep Ocean

Deep Ocean

A Roblox experience owned by Mat's Home.

SimulatorENfishingsimulationcollection

Description (written by the developer; not a statement by this register)

Cast your fishing line and reach as far as you can. Try to catch as many fish as you can. When they fly to the surface... you know what happens, right? Find out! 💰 Sell your catch to earn coins and unlock powerful upgrades. ⚓ Upgrade your hook, bait, and equipment to reach even greater depths. 🌊 Explore unique ocean regions, from shallow waters to the Abyss. 🐟 Discover dozens of unique fish, including rare and legendary species. 📖 Complete your Fishopedia and collect all the fish in the game. 💎 Find hidden treasures and valuable loot beneath the waves. 🏆 Challenge yourself to reach the deepest parts of the ocean and become the ultimate fisherman. How deep can you go?

Last updated by the developer 3 Aug 2026, 18:51 UTC.

0
playing (measured 15 Aug 2026, 09:15 UTC)
207
lifetime visits
100%
liked (11 👍 / 0 👎)
11
favourites (53.1 per 1k visits)
20 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 09:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Money
700 R$
Infinite Hook
500 R$
Magnetic Hook
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome35 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.