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Scream VI [RP] 🔪

Scream VI [RP] 🔪

A Roblox experience owned by Scream VI - Official Group.

RoleplayENhorrormovie-iproleplay

Scream VI [RP] 🔪 is a roleplay experience from 2025 with over 6.9 million lifetime visits. It records 89 playing now, a like rating of 76%, 27,224 favourites.

Description (written by the developer; not a statement by this register)

Scream VI [RP] - Stuff Coming Soon - Gales Apartment, And Park Map, Restaurant Map With Alleyway, More Animations, New Morph System, Avatar Customization, ✨ Press Left CTRL To Crawl Press Shift + P To Go in Freecam Mode. Scream VI | Scream 6 | Ladder | Ghostface | Anika | Scream 5 | Scream | Rp | Roleplay | Killer | Scary | Thank you for playing the game! Please give a 👍 Or Favourite! 🌟 PLEASE NOTE THAT THIS GAME MAY CONTAIN SOME BUGS, AS I AM STILL LEARNING AND IMPROVING MY SKILLS IN ROBLOX AND SCRIPTING, I AM ALSO A SOLO DEV.

Last updated by the developer 2 Sept 2026, 02:11 UTC.

89
playing (measured 2 Sept 2026, 06:50 UTC)
6,901,788
lifetime visits
75%
liked (5,542 👍 / 1,821 👎)
30,981
favourites (4.5 per 1k visits)
21 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

89552320.510 August 20262 September 2026
276 measurements spanning 23 days, net -463. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 20–621 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 276
Measured (UTC)PlayersChange
2 Sept 2026, 06:5089-11
2 Sept 2026, 05:50100-21
2 Sept 2026, 04:50121-36
2 Sept 2026, 03:50157-37
2 Sept 2026, 02:50194-30
2 Sept 2026, 01:50224-22
2 Sept 2026, 00:50246-89
1 Sept 2026, 23:50335-7
1 Sept 2026, 22:50342+15
1 Sept 2026, 21:50327+29
1 Sept 2026, 20:50298+57
1 Sept 2026, 19:50241-23
1 Sept 2026, 18:50264+2
1 Sept 2026, 17:50262-34
1 Sept 2026, 16:50296-14
1 Sept 2026, 15:50310+30
1 Sept 2026, 14:50280+26
1 Sept 2026, 13:50254+22
1 Sept 2026, 12:50232-28
1 Sept 2026, 11:50260first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Chainsaw
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Scream VI [RP] 🔪 · other2,019,698 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

757876.514 August 20262 November 2026
284 measurements spanning 80 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–78 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 284
Measured (UTC)% likedChange
2 Nov 2026, 00:3275no change
23 Oct 2026, 00:3275no change
13 Oct 2026, 00:3175-1
3 Oct 2026, 00:3076no change
23 Sept 2026, 00:2376no change
13 Sept 2026, 00:2376no change
3 Sept 2026, 00:2376no change
2 Sept 2026, 06:5076no change
2 Sept 2026, 05:5076no change
2 Sept 2026, 04:5076no change
2 Sept 2026, 03:5076no change
2 Sept 2026, 02:5076no change
2 Sept 2026, 01:5076no change
2 Sept 2026, 00:5076no change
1 Sept 2026, 23:5076no change
1 Sept 2026, 22:5076no change
1 Sept 2026, 21:5076no change
1 Sept 2026, 20:5076no change
1 Sept 2026, 19:5076no change
1 Sept 2026, 18:5076first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.