Happy Oofday Ⅳ
A Roblox experience owned by Oof Games 2.
AdventureENtime travelco-opcyborg
Description (written by the developer; not a statement by this register)
HAPPY OOFDAY PART FOUR After you destroyed Ooftron, his immortal orb sent you back through time to Oof's childhood so that he could terminate you. You must work with little Oof and another friend to kill the cyborg and make it back to your time period alive! Developed by OofGamesLord (inspired by Couch_Bread) Join our group Oof Games 2 for more games like this! https://www.roblox.com/groups/3788014/Oof-Games-2
Last updated by the developer 26 Jan 2023, 19:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 14:33 | 82 | no change |
| 14 Aug 2026, 14:32 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.