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Cart Ride Around a Bench

Cart Ride Around a Bench

A Roblox experience owned by Permafrost Studio..

ObbyENcart ridingobstacle coursemulti-stage

Description (written by the developer; not a statement by this register)

a game where you go around a bench there are 7 stages this time, with the end very difficult to reach make it to checkpoints for spins to get new carts! private servers are FREE so get one the third installment of the series, this is the best made and most fun game

Last updated by the developer 27 Jul 2026, 21:44 UTC.

0
playing (measured 10 Aug 2026, 14:18 UTC)
27,976
lifetime visits
53%
liked (8 👍 / 7 👎)
36
favourites (1.3 per 1k visits)
21 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Time Warp Racing Cart
799 R$
Nuclear Rocket Cart
799 R$
Mega Laser Cart
799 R$
Improved Cart of Time
649 R$
ORBITAL STRIKE CART
649 R$
Black Hole Cart
649 R$
Improved Racing Cart
399 R$
Cannon Cart
399 R$
Cart of Time
399 R$
Rocket Launcher Cart
299 R$
Racing Cart
299 R$
Quick Cart
149 R$
Laser Cart
149 R$
Improved Cart
149 R$
Truck Cart
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

you joined · welcome21,516 · 0.00% win
stage 6 completed · progression7 · 0.00% win
stage 1 completed · progression6 · 0.00% win
stage 7 completed · progression4 · 0.00% win
you win · progression4 · 0.00% win
stage 2 completed · progression4 · 0.00% win
stage 4 completed · progression4 · 0.00% win
stage 3 completed · progression3 · 0.00% win
stage 5 completed · progression3 · 0.00% win
you found the duck · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

505351.516 August 2026 — 50 % liked25 October 2026 — 53 % liked16 August 202625 October 2026
2 measurements spanning 70 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 06:4753+3
16 Aug 2026, 05:1650first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.