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[🏖️] Arrest a Brainrot

[🏖️] Arrest a Brainrot

A Roblox experience owned by T-rec Studio.

RoleplayENbrainrotprisonrebirth

Description (written by the developer; not a statement by this register)

⚖️ Welcome to Arrest a Brainrot ! 👍 Like the game and join the group 🌀 Next Secret at: 167 LIKES! How to Play: 👮 Arrest a fleeing Brainrot 🚨 Break into other players' Prisons and steal their brainrots 💸 Generate money 🐦‍🔥 Rebirth ⛓️ Buy Handcuffs and gear to attack other players! 💻 Supports Desktop, Mobile and Tablet players Images made by SiegeluvYa Thanks <3

Last updated by the developer 8 Jul 2026, 11:54 UTC.

0
playing (measured 22 Aug 2026, 20:53 UTC)
111,700
lifetime visits
42%
liked (133 👍 / 183 👎)
135
favourites (1.2 per 1k visits)
21 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 20:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Cash
350 R$
Rainbow Carpet
179 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thief · other2,053 · 0.00% win
1 Billion Cash · progression738 · 0.00% win
1 Trillion Cash · collection142 · 0.00% win
1 Quantillion · collection12 · 0.00% win
Max Rebirth · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4222 August 2026 — 42 % liked11 October 2026 — 42 % liked22 August 202611 October 2026
2 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 41–43 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Oct 2026, 21:0142no change
22 Aug 2026, 20:5342first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.