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[RELEASE⭐] AstralGrounds

[RELEASE⭐] AstralGrounds

A Roblox experience owned by AstralGrounds.

Fighting & PvPENelemental magiccombatabilities

Description (written by the developer; not a statement by this register)

⚡ Unlock Astral Vessels, each with unique abilities. Gather Bursts (hits) to get more vessels, or explore the map and unlock secrets. 🎮 Controls: Click/Tap – Punch Q, E, R – Abilities ⚠️ Rules: Alt farming or exploiting = permanent ban. Heavily inspired by Blackcurrant and his amazing game Choose Your Power, credits to him for any assets and or inspiration from Choose Your Power! (seriously if youre reading this go check it out.) 🛠️ Game by Venti and Yuuxine 🎵 Music by Shackler 🎉 Honorable Mention: Blackcurrant element elements elemental magic powers abilities spell spells combat battle fighting fight arena pvp duel warrior powerup upgrade diamonds unlock secret quests skills fantasy mythical controller mastery superpower energy fire water earth air lightning ice lava wind storm nature shadow lightelement elements elemental magic powers abilities spell spells combat battle fighting fight arena pvp duel warrior powerup upgrade diamonds unlock secret quests skills fantasy mythic

Last updated by the developer 10 Aug 2026, 23:42 UTC.

65
playing (measured 11 Aug 2026, 13:22 UTC)
87,566
lifetime visits
61%
liked (1,010 👍 / 659 👎)
4,545
favourites (51.9 per 1k visits)
21 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:2214first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Spectrum Shift
400 R$
2x Bursts
350 R$
2x Stardust
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Early Star [OG Player] · other59,392 · 100.0% win
100 Bursts · other13,702 · 33.0% win
Worthy · other6,464 · 14.0% win
1,000 Bursts · progression2,480 · 6.8% win
10,000 Bursts · other155 · 0.60% win
Pibbled · other98 · 0.10% win
100,000 Bursts · other2 · 0.10% win
1,000,000 Bursts · progression0 · 0.00% win
500,000 Bursts · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

61636215 August 2026 — 63 % liked25 August 2026 — 61 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 16:3361-2
15 Aug 2026, 16:3363first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.