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Brainrots vs Zombies

Brainrots vs Zombies

A Roblox experience owned by Build a Brain Studios.

TycoonENzombieidlerebirth

Description (written by the developer; not a statement by this register)

⚔️ Kill all the incoming zombies & place them on the stands to generate money! 🛠️ The shop refreshes with new stuff! 💵 Zombies generate money EVEN OFFLINE! 🎯 Rebirth to get multipliers! 🔥Your zombies earn money offline so COME BACK FOR YOUR REWARD!

Last updated by the developer 14 Jul 2026, 23:51 UTC.

0
playing (measured 10 Aug 2026, 15:03 UTC)
19,292
lifetime visits
31%
liked (11 👍 / 24 👎)
25
favourites (1.3 per 1k visits)
21 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Hatching Speed
249 R$
2x Money
249 R$
More Luck
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

S · other15,733 · 0.00% win
! · other15,724 · 0.00% win
N · other15,722 · 0.00% win
I · other15,659 · 0.00% win
A · other15,545 · 0.00% win
R · other15,389 · 0.00% win
B · other15,266 · 0.00% win
Killed a Common Zombie! · other3,971 · 0.00% win
Killed an Uncommon Zombie! · other3,850 · 0.00% win
Killed a Rare Zombie! · progression2,382 · 0.00% win
Killed an Epic Zombie! · other1,873 · 0.00% win
Killed a Legendary Zombie! · progression510 · 0.00% win
Killed a Mythical Zombie! · other364 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.