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Escape 67 Maze Obby

Escape 67 Maze Obby

A Roblox experience owned by Escape The Maze.

ObbyENmazeobbyhard difficulty

Escape 67 Maze Obby is an obby genre experience created on September 21, 2025. The game has accumulated 1,413,677 lifetime visits and 225,040 favorites. Currently, zero users are playing. The experience holds a 68% like percentage. No additional performance metrics are recorded in the provided data.

Description (written by the developer; not a statement by this register)

👋 Welcome to Escape 67 Maze Obby ⭐ 💬Give Feedback 👥 Invite your friends to help you beat the mazes❗ 👥 ✨ Join the community for special rewards❗ https://www.roblox.com/communities/117251771/Escape-The-Maze#!/about 🎮 🎁 Reach the end to unlock special rewards ❗🎁 🎭 Customize your avatar with special morphs❗ 🌀 👍 Enjoying the game❓ Don’t forget to give it a thumbs up❗ 😀 tags, obby, impossible, hard, rage, squid game, squid, green light, red light, bridge, fun, adventure, lava, survive, escape, challenge, hangout, cool, explore, ps5, xbox, maze, labubu, brainrot, season 2, parkour, money, netflix, gold, meme, survival, 1% win, tung sahur, italian, tralalero tralala, bombardiro crocodilo, chimpanzini bananinii

Last updated by the developer 30 Oct 2025, 13:17 UTC.

0
playing (measured 10 Aug 2026, 18:33 UTC)
1,413,677
lifetime visits
68%
liked (505 👍 / 237 👎)
225,040
favourites (159.2 per 1k visits)
21 September 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:330first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome1,124,362
Winner · progression214,099

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.