Chill Tower
A Roblox experience owned by Mukamen Studio.
OtherPLsmall mapearly accessmulti-language
Description (written by the developer; not a statement by this register)
Thank you for joining the game! The map is small for now, but I’ll be expanding it with future updates. If there are any bugs, I’m sorry, but I’ll do my best to fix them. I hope you’re having fun! Dziękuję za dołączenie do gry! Mapa jest na razie mała, ale planuję ją rozbudować w przyszłych aktualizacjach. Jeśli napotkasz jakieś błędy, przepraszam, ale postaram się je jak najszybciej naprawić. Mam nadzieję, że dobrze się bawisz! ¡Gracias por unirte al juego! El mapa es pequeño por ahora, pero lo ampliaré con futuras actualizaciones. Si encuentras algún error, lo siento, pero haré lo mejor para corregirlos. ¡Espero que te estés divirtiendo! 게임에 참여해 주셔서 감사합니다! 현재 맵은 작지만, 앞으로 업데이트를 통해 확장할 예정입니다. 버그가 있다면 죄송하지만, 최선을 다해 수정하겠습니다. 즐겁게 플레이하시길 바랍니다 Спасибо, что зашли в игру! Карта пока маленькая, но я буду расширять её в будущих обновлениях. Если есть баги, извините, я постараюсь их исправить. Надеюсь, вам весело!
Last updated by the developer 4 Mar 2026, 20:30 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Aug 2026, 05:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.