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Dokiblox! [ALPHA]

Dokiblox! [ALPHA]

A Roblox experience owned by Dokiblox!.

RoleplayENDDLCRoleplayHorror

Description (written by the developer; not a statement by this register)

Dokiblox is a Doki Doki Literature Club (DDLC) inspired roleplay game! Whether you're here to roleplay, explore, or simply enjoy the atmosphere, I hope you find something memorable during your visit. This project was mainly inspired by runethine's now-closed DDLC RP. After learning about Roblox's content maturity updates, I decided to create my own take on a DDLC roleplay experience. Original game and assets created by Team Salvato and Serenity Forge Accessories included in game by: ChefPentaKiw (big plushies) Touhou UGC Store ~ (Shelf plushies) Birdy's clothing shop (Mr. Cow plushie, Mr. Bird) If you are a creator of any assets above and wish to be removed from the game, please contact me. Special thanks to @Mana_Magicka, @isopodyes, and @D00D_UDEAD for making art of the game! Made with love by @Obfusca Feel free to report bugs or suggest ideas under the group.

Last updated by the developer 13 Aug 2026, 08:31 UTC.

0
playing (measured 19 Aug 2026, 06:45 UTC)
7,856
lifetime visits
95%
liked (116 👍 / 6 👎)
280
favourites (35.6 per 1k visits)
22 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 06:450first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Thanks for visiting! · welcome6,412 · 100.0% win
Found Natsuki Plushie! · collection2,018 · 98.4% win
Found Sayori! · collection1,035 · 38.7% win
Found Monika~! · secret595 · 19.4% win
Found Yuri Plushie! · collection537 · 21.0% win
GHOST_END · secret125 · 12.9% win
I gently open the door. · secret22 · 0.00% win
𝐌𝐞𝐦𝐞𝐧𝐭𝐨 𝐌𝐨𝐫𝐢. · other4 · 0.00% win
Right On Time · other0 · 0.00% win
reset.sh · other0 · 0.00% win
Magic Words · other0 · 0.00% win
Completionist · collection0 · 0.00% win
First Anniversary! · other0 · 0.00% win
Content Deleted · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9519 August 2026 — 95 % liked29 August 2026 — 95 % liked19 August 202629 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 06:4695no change
19 Aug 2026, 06:4595first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.