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[Morph!] Papa Tower

[Morph!] Papa Tower

A Roblox experience owned by Toverse.

ObbyENPapa MamaHide and SeekTower Obby

[Morph!] Papa Tower is an obby experience created on 2025-09-22. It has recorded 6,323,988 lifetime visits and 800,888 favorites. Currently, 3 players are active. The game holds an 84% like percentage. The description notes gameplay involving hiding from a character named Papa every 30 seconds. Mobile support and shift lock functionality are indicated.

Description (written by the developer; not a statement by this register)

😱 Papa Tower 👶 The chaos continues! The lil kid finally escaped home just to hang out at the internet café... and even snuck into class— but watch out! Every 30 seconds, Papa comes out hunting for his naughty kid. If he catches you, expect a good ol’ smack and back to spawn! 🏃‍♂️ Run, hide in shelters, and test your guts against other players in this crazy Tower. Who can survive the longest without getting caught by Papa? 👍 Like the game for more fun updates! 📢 Got feature ideas? Join our community now! 🛑 Shutdown = bug fixes or new updates. 📱 Mobile players, yes—Shift Lock works! Tags: Papa Tower, Mama Tower, Bocil Tower, Tower, Obby, Platformer, Parkour, Climb, Indonesia Game

Last updated by the developer 3 Dec 2025, 06:18 UTC.

3
playing (measured 10 Aug 2026, 14:30 UTC)
6,323,988
lifetime visits
84%
liked (698 👍 / 132 👎)
801,843
favourites (126.8 per 1k visits)
22 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:301first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlock Papa
399 R$
Flying Carpet
200 R$
Koran Petir
150 R$
Slap Hand
100 R$
Gravity Coil
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Papa Tower! · welcome3,768,660 · 100.0% win
Finished Papa Tower! · progression34,207 · 0.00% win
Congratulations! You unlocked Papa! · collection646 · 0.00% win
TESTO! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8413 August 2026 — 84 % liked23 August 2026 — 84 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:3684no change
13 Aug 2026, 23:3584first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.