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Make a Brainrot Army

Make a Brainrot Army

A Roblox experience owned by Make a Brainrott Army!.

SimulatorENbrainrotstrategyidle

Make a Brainrot Army is a simulator experience created on 2025-09-22. The game has recorded 5,705,274 lifetime visits and 416,001 favorites. Currently, six users are playing. The title maintains a 96% like percentage. Players place troops strategically to attack and upgrade designs. Offline army attacks are supported within the simulation mechanics.

Description (written by the developer; not a statement by this register)

Welcome to Make a Brainrot Army! ⚔️ Are you ready to build the largest Brainrot army? Place the troops in the strategic design and click attack! Upgrade your troops and upgrade your designs! 🛠️ Use strategy to place your Brainrot troops! 💥 Click "Attack" to launch your surprise attack! 💪 Unlock new troops with special abilities ⏰ Remember, your army is attacking offline! 🤑 🎁 Codes: ARMY, MONEY, WINS

Last updated by the developer 30 May 2026, 04:30 UTC.

6
playing (measured 10 Aug 2026, 15:53 UTC)
5,705,274
lifetime visits
96%
liked (9,641 👍 / 392 👎)
416,376
favourites (73.0 per 1k visits)
22 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:5311first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GamePass_Coin
199 R$
4x Battle Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined2,414,148 · 100.0% win
100-Distance · progression1,890,588 · 81.1% win
1K-Distance · progression612,411 · 26.3% win
10K-Distance · progression1,550 · 0.00% win
10K-Coin0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:3596no change
14 Aug 2026, 00:3496first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.